Animation
Propp’s character types.Faizan.M.docx
Toderovs narrative theory-Faizan.M.pptx
Timeline of animation-Faizan.M.pptx
Comic Characters Research-Faizan.M.pptx
Stop motion research-Faizan.M.pptx
Writing a Film Review 2 Faizan.M.docx
Evaluation of animated comic-Faizan.M.docx
StopMotion_ReflectiveWriting-Faizan.M.docx
Movie Analysis - Into the Spiderverse.Faizan.M.docx
This is an animation I made in Adobe animate
I enjoyed my time in it.
A comic I made using Kirby and some guy
A dot animation I made using Adobe animate
A ball-bouncing animation I attempted to do
what I learned about tweening is that it's quite useful for making quick cheap animation
Monster model i made with damien
sketch of my 3d character
Armature wire I bent to be somewhat accurate to sketches proportions
fully bulked mesh character model using mudrock
different angle of it
half painted model using colours of my character
fully painted model and paper glued onto the model to add extra details
which i couldn't do with paint or mudrock
different angle
top hair added and a different angle
different angle
full shot of my background set and model in place
Object typography
V1
V2
Typography is the art and technique of arranging type to make written language legible, readable, and appealing when displayed.
The arrangement of type involves selecting typefaces, point sizes, line lengths, line spacing, letter spacing, and spaces between pairs of letters.
The project's aim was to create our own typeface using onomatopoeia words to make it.
We then took pictures of objects placed in a way that looked like letters and converted those into letters by outlining, colouring, and adding effects in Photoshop.
The tools I used in Photoshop were the select tool, the paintbrush, and the use of layers.
I am satisfied with my finished designs and enjoy V1 more than v2 because of the rock-like texture on it.
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